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View All on GitHub Skeleton ComboBox is stale about 1 month ago
AI Summary: The task is to fix a bug in the ueGear Unreal Engine plugin where the skeleton ComboBox in the UI doesn't update dynamically after importing a new skeleton. The current implementation populates the dropdown only during UI construction. The fix requires updating the ComboBox population to occur when the dropdown button is clicked, allowing for the selection of newly imported skeletons.
Complexity:
3/5
bug good first issue