Open Issues Need Help
View All on GitHubOnline browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
AI Summary: This issue proposes re-combining the "balanced" and "relaxed" stats into a single entity, as they were previously. Although these stats currently exhibit some differences due to recent "nation changes," the request argues that maintaining them as separate statistics is illogical and they should be merged back together.
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
AI Summary: This GitHub issue proposes enabling the `@typescript-eslint/no-unsafe-member-access` ESLint rule to enforce stricter type safety in the codebase. The primary task involves configuring the rule to 'error' and then systematically refactoring existing code. This refactoring will replace unsafe type assertions with type-safe alternatives or, where unavoidable, add inline ESLint disable comments with proper justification.
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
Online browser-based RTS game
AI Summary: Enable the ESLint rule `sort-keys` in the OpenFrontIO project to enforce consistent key ordering in objects. This involves modifying the ESLint configuration and potentially fixing any resulting linting errors in the codebase.
Online browser-based RTS game
AI Summary: Modify the game client's alternative view (triggered by spacebar) to hide all icons. This will improve visibility of terrain and borders in this view.
Online browser-based RTS game
AI Summary: Modify the game logic to prevent a player from becoming a traitor when betraying an inactive ('Zzz') player. This involves adjusting the conditions under which 'traitor' status is assigned, likely within the server-side code responsible for handling betrayals and player status.
Online browser-based RTS game
AI Summary: Implement a visual cue (e.g., highlighting, animation, or a badge) on the news button to indicate a new version is available. This cue should disappear after the user clicks the button for the first time. This requires modifying the client-side code to detect version changes (likely through a server-side API call or a version number embedded in the client-side code) and updating the button's appearance accordingly.
Online browser-based RTS game
AI Summary: Implement a scrollable container for the server error message dialog in the OpenFrontIO client to prevent the close button from being obscured by excessively long error messages.
Online browser-based RTS game
AI Summary: Fix a visual bug in the OpenFrontIO game where the dark mode icon in the main menu doesn't update immediately after toggling dark mode in the settings. The icon should change to reflect the current dark mode state.
Online browser-based RTS game
AI Summary: The task involves internationalizing a single string in a real-time strategy game's codebase. This requires wrapping the existing string with a translation function call, adding a new translation key to the English language file, and ensuring proper pluralization handling. The change should be made in `src/core/execution/SAMLauncherExecution.ts` around lines 168-173.
Online browser-based RTS game