A chip8 emulator written in C++

c chip-8 cpp emulator
2 Open Issues Need Help Last updated: Sep 27, 2025

Open Issues Need Help

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Software Development Game Development

AI Summary: This issue proposes adding pause and reset functionality to the emulator. Users will be able to pause the emulation using a key (e.g., `KEY_SPACE`), which will halt the emulation loop while keeping the screen drawn. Additionally, a reset key (e.g., `KEY_R`) will be implemented to reset the current ROM by calling a `reset()` method and reloading the ROM file.

Complexity: 2/5
enhancement good first issue

A chip8 emulator written in C++

C++
#c#chip-8#cpp#emulator
Software Development Game Development

AI Summary: The `emulateCycle` function, which handles opcode processing, currently uses a large and difficult-to-maintain `switch` statement. The proposed refactoring is to replace this with an array of function pointers, where each pointer directs to a specific function handling an opcode or group of opcodes, aiming for cleaner and more modular code.

Complexity: 3/5
enhancement help wanted

A chip8 emulator written in C++

C++
#c#chip-8#cpp#emulator