Open Issues Need Help
View All on GitHubAI Summary: The player character sprite exhibits a visual "jitter" for a brief moment immediately after landing from any jumping or falling motion. This behavior is demonstrated in a GIF and is likely caused by an interaction between the player's landing physics/position updates, the camera's smoothing algorithm, and potential sub-pixel rendering issues when converting floating-point positions to integer pixels for display.
Complexity:
3/5
bug good first issue invalid
Getting back into pygame development by following along with a YouTube tutorial video for making a 2D platformer by DaFluffyPotato
Python
#game-development#gamedev#pixel-art#pygame-ce#python3