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View All on GitHub Support for containeability inheritance via category 2 months ago
AI Summary: This commit introduces a new system where an object's "containability" (whether it can be placed inside another object or is considered contained) is inherited from its assigned category. It adds a `mContaineable` flag to category records and a `mContained` flag to object records, allowing for a more structured and hierarchical management of this property across game objects. This change impacts core object and category data structures and their loading logic.
Complexity:
3/5
help wanted