Open Issues Need Help
View All on GitHubAI Summary: A server crash is occurring in FTB StoneBlock 4 when interacting with machines or terminals, specifically when a "bridge" is involved. The user has provided a log file for debugging. The issue is labeled as a bug but is also marked as "Unreplicable" and "good first issue".
AI Summary: The user is reporting that the crafting recipe for the Replication Bridge block is not appearing in JEI (Just Enough Items) in their Minecraft 1.20.1 instance. While the block's functionality works, the recipe is either not loading or is broken, preventing players from crafting it.
AI Summary: The user is reporting that after updating to version 1.7, the application is no longer respecting configured stack sizes. This is occurring without any error messages, making it difficult to diagnose. The issue is labeled as a bug and a 'good first issue'.
AI Summary: An issue exists where autocrafting specific replication matter in AE2 networks hangs due to an inconsistency in how crafting processes read item counts compared to the actual amounts in the replication and AE2 networks. While the replication and AE2 networks display correct values, the crafting process itself shows incorrect readings, preventing the craft from completing. This inconsistency might also affect exporters with level emitters.
AI Summary: The user is experiencing a crash when attempting to autocraft items that utilize the Replication AE2 bridge. This issue appears to be related to the latest updates of both the Replication AE2 bridge and the core Replication mod, and the user is unsure which mod is the root cause.
AI Summary: A memory leak has been identified in the client-side storage of block entities within the Replication AE2 Bridge. The issue suggests that if this storage is intended, a mechanism to clear these entities is required to prevent memory exhaustion. The provided link points to the specific `RepAE2BlockEntity.java` file where the potential leak occurs.
AI Summary: The user is reporting a bug where crafting recipes for adding matter to the network are not completing, even when the necessary items are being processed. Specifically, a recipe to add 'earth matter' by disintegrating chests is failing to finish, despite the chests being consumed and the matter appearing in the AE2 system. This prevents automatic refilling of matter as needed.
AI Summary: This issue describes a bug in Applied Energistics 2 (AE2) where infinite replication requests for an item stall indefinitely if the replicator's inventory becomes full. Players must manually clear the replicator's inventory to resume replication.
AI Summary: This issue describes a regression where a 'Bridge' entity continuously spams the server log with 'world is unloading' messages every tick. This erroneous behavior occurs during server startup, not shutdown, and is potentially triggered by the modpack (FTB Skies) unloading the Overworld. It indicates a re-emergence of a previously fixed bug, as referenced by Issue #17.
AI Summary: Implement a user interface for the AE2-Replication Bridge block allowing users to set priority levels for replication requests, similar to ME Interfaces. This will address conflicts where auto-crafting recipes are not used due to replication priorities.